Developer: Sterling Silver Software Publisher: Tengen Release: 1991 Genre: Fighting Pit Fighter was incredibly popular during its release in 1990. But for the life of me I never understood why. The digitized characters were impressive for the...
Developer: Now Production Publisher: Capcom Release: 11/90 Genre: Platformer What a strange title. Licensed video games have been a staple of the industry since the Atari 2600. I get it, using a hot license to make some easy...
Developer: Traveller’s Tales Publisher: Eidos Release: 10/25/05 Genre: Action In 2005 Lucas Arts were on fire with an onslaught of Star Wars games spanning multiple genres. The PC release of Knights of the Old Republic II was my favorite...
Developer: Sega WOW Publisher: Sega Release: 02/24/05 Genre: Action When Sega went third party it presented a huge opportunity. With three platforms to support in addition to the PC they could reach deep in to their catalog of intellectual...
Developer: Accolade Publisher: Infogrames Release: 11/17/99 Genre: Action In the early days of the Sega Dreamcast I rented most of the initial lineup. From Ready to Rumble to Flag to Flag Racing, I was excited to try out everything. Except...
Developer: AlfaSystem Publisher: SCEA Release: 08/09/96 Genre: Rail Shooter Virtua Cop revolutionized the light gun shooter genre in the arcade with its 3d graphics and dynamic camera angles. Like Virtua Fighter and Virtua Racing it would ins...
Developer: Rutubo Games Publisher: SNK Release: 03/28/96 Genre: Fighting At its core the King of Fighters is a simple concept. A three vs. three style tournament is something that has been done before even on the NES. However taking...
Developer: Capcom Publisher: Capcom Release: 06/94 Genre: Action I have had a tumultuous relationship with wrestling games over the years. The vast majority of the NES titles were embarrassing with only a few standouts. On the 16-bit platform...
Developer: Traveller’s Tales Publisher: Disney Interactive Release: 10/10/95 Genre: Action Toy Story was one of the movie events of 1995. In terms of CGI animation it was a new benchmark that video games would chase for decades. But...